Detention is a survival horror game set in 1960s Taiwan under martial law. With a simple point and click mechanism, the player controls characters who venture into the school beset by hostile supernatural events, to uncover stories behind the haunted place. Incorporated religious elements based in Taiwanese/Chinese culture and mythology, the game provides players with unique graphics and gaming experience.
Apparently it all started with a simple question. “Why can’t I find any game out there that could represent our culture and share with the world the place I grow up in?” Mr.Yao, or Coffee, as a game designer carried this thought with him for years and in 2013 finally decided to craft a horror game universe filled with Taiwanese/Eastern elements (A mixed of Taoism and Buddhism beliefs with traditional Chinese culture).
A year into production, Coffee figured the game’s scale had grown too large, thus approached Light Wang and Henry Wang, who previously created Taiwan’s first greenlit indie title Constant C. At first glance the two realize that Detention is eye catching and full of Taiwanese flavor. Its uniqueness soon attracted famous composer Weifan Chang, artist Finger, game designer Doy, programmers Chia-Sheng and Vincent joining the team. Together they dedicated to share with the world a game that no one has ever seen before.
Composer Weifan Chang
Since 2006, when he started his professional music composer career, Weifan has composed music for dozens of TV episodes, pc/ios/android games, commercials, and films. Growing up in Taiwan, he has played Japanese games and watched American films since he was a kid. The musical elements of these places profoundly influence my composing style. Besides music, Tezuka Osamu, the Japanese manga master, is also be mentioned, as his works, the stories about love and life in his masterpieces, have had a profound influence on Weifan’s work.
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