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XCOM 2 Interview with Composer, Tim Wynn


Sam Hughes speaks to Tim Wynn about his recent work on XCOM 2 and some great advice and experience obtained throughout his career!

Award-winning composer, Tim Wynn (Supernatural, XCOM: Enemy Unknown), returned to the sci-fi genre to score a new alien threat in XCOM 2, the sequel to the award-winning strategy game from Firaxis Games and 2K. XCOM 2 transports players into the future, where humanity lost the war against the alien invaders and a new world order now exists on Earth. After years of lurking in the shadows, the remnants of the secret paramilitary organization known as XCOM must build a global resistance to eliminate the alien occupation and save the human race. The score for XCOM 2 continues the legacy sound of the acclaimed reboot and expands the franchise’s sonic palette with emotional orchestral themes and synth-driven sci-fi ambience now defined by the epic fight to take back the planet. XCOM 2 marks Tim Wynn’s second outing in the XCOM universe having also written music for XCOM: Enemy Unknown. Wynn’s other work includes the long-running hit TV series Supernatural, as well as video games in the Command & Conquer series, Total War series, Marvel’s The Punisher and The Darkness II, another 2K title that was based on the best-selling comics from Top Cow.


XCOM 2 Original Soundtrack is available on iTunes. Vinyl soundtrack available to pre-order:


Tim Wynn



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Sam Hughes
An experienced sound designer and voice actor who has worked on various media titles over the years. Always believing in audio, I try to share the wealth of knowledge from my colleagues and veterans of the industry to help audiophiles grow and evolve as a community.

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