Review by Andrew Overfield Edited by Sam Hughes Author: Chance Thomas Publisher: CRC Press (Taylor & Francis Group) Reviewed on: Paperback I love reading material and I eagerly anticipated getting stuck into Composing Music for Games by Chance Thomas. Now there are many different mediums where information, guidance or education can be distributed in the world. A simple YouTube search on
The Sound Architect interviews Joris de Man. Joris is a Dutch composer and sound designer living in the UK. Born in The Hague in 1972 into a musical family, his father was a professor at the Hague Royal Conservatory and a well-known contemporary composer, his mother an internationally acclaimed Harpsichordist. Joris'
The Sound Architect speaks to legendary composer Grant Kirkhope about his career and gains some valuable advice for aspiring video game composers. Grant has composed for various games that have sold millions of copies around the world including "Goldeneye", "Banjo-Kazooie" and "Perfect Dark". Grant was also nominated for a BAFTA for
The Sound Architect speaks to brilliant composer and orchestrator Penka Kouneva. Penka enjoys a reputation among Hollywood composers as a unique talent. Working alongside Steve Jablonsky she composed the score for Prince of Persia: The Forgotten Sands and Transformers: Revenge of the Fallen video games, and has scored many indie features, indie games and