Skip to content
Friday, November 7, 2025
The Sound Architect Logo
The Sound Architect
  • Home
  • About
  • Merch
  • The Sound Architect Podcast
    • Film Sound
    • Game Audio
    • Sound Designers/Audio Professionals
    • Voice Actors
    • Composers
    • SingerSongwriters
  • Blog
    • Interviews
    • Reviews
  • Game Audio Nexus
  • Contact
    • Patreon!
    • Sponsor
×
You are here
Home > Posts tagged "Principal Sound Designer"

Tag: Principal Sound Designer

Horizon Zero Dawn Interview with Guerilla Games’ Audio Team

  • Blog
  • Game Audio
  • Interviews
  • Sam Hughes
  • Sound Designers/Audio Professionals
by Sam Hughes - 01/03/201801/03/2018 11144

Sam Hughes catches up with the audio team at Guerilla Games about their work on the fantastic title, Horizon Zero Dawn. We had the pleasure of speaking with: Bastian Seelbach, Audio Lead Anton Woldhek, Principal Sound Designer Lucas van Tol, Senior Sound Designer and Music Supervisor Pinar Temiz, Sound Designer If

Social Links

Facebook
Instagram
LinkedIn
Twitter
YouTube

RSS TSAP on Anchor

  • Troels Folmann (Overwatch 2, Tomb Raider Anniversary)
  • Resident Evil: Welcome to Raccoon City Special
  • Composer/Multi-Instrumentalist, Brian D'Oliveira
  • Composer/Sound Designer, Jakob Eisenbach (TIKAL:Night of the Blood Moon)
  • Composer, Peter Baert (The Water Man)

Patreon

Support The Sound Architect on Patreon!
Become a patron at Patreon!

Newsletter

Game Music Festival

RT Sonics

XenoVox

Sound Story Network

  • 21 great new audio jobs at Roblox, Boom Post, Insomniac Games, Blizzard, The Audio Programmer, Ocellus Studio, NDTV, Odd-Meter, Owlcat Games, Sesame, Soundcloud, WSA, Ambassadors, 8Bit, Edinburgh Napier University, Google, Little Dot Studios, MERL, Meta,
    Nov 7Soundlister.com
  • Crafting Captivating Game Audio for ‘Ghost of Yōtei’
    Nov 6A Sound Effect
  • 333- The Unique sound of VIKTOR with the Sound Team & Director
    Nov 3TonebendersPodcast.com
  • Recording a Newspaper Press and Typewriter
    Oct 23Field Recording – Evocative Sound
  • Dune Awakening sound effects: Recording sounds - from a propane tank
    Oct 23A Sound Effect
  • Recording Prehistoric and Medieval Sounds
    Oct 8BLOG - Sound Ark
  • New features in REAPER 7.48 – Low Pass Item Fade; save/load latch presets and more
    Oct 8The REAPER Blog
  • GV soundscape on Aeon essays
    Sep 9Blog - Mindful Audio
  • Avid Support – More New Restrictions
    Sep 5Page Array – Resurface
Powered by the Sound Story Network

Community

Game Audio North
Top