After the incredibly hot weather (minus working air con) and the refurbishment of The Hilton last year, thousands again descended on Brighton for Develop Conference. The Audio Track takes place on Thursday as usual with a range of topics from recording super cars to the epic sound of God of
Every year I scope out the show floor at EGX for any stands with headphones and go on the listen out for games that have the best of audio, whether it's music, sound design, voice acting or just an overall immersive soundscape, I'm there for it. Here's some games we
It was a lovely surprise this year that there was a nice range of talks focusing on audio for games, and a range of experiences from younger people in the early stages of their career to veterans who have been in the industry a long time. We’ve picked out the
Although we came ready to conquer, we only made it to the first day of Develop before someone we were with tested positive for covid, so we made the sad decision to return home, cancel interviews and cover audio day remotely. Thankfully Develop has a wonderful online platform and streams
Due to life changes and commitments I've decided to put The Sound Architect on hold and take a break until further notice.
It's been an awesome 9 years so far and I have no plans to give it up completely at the moment, this break is just a smart move
Troels Folmann (Overwatch 2, Tomb Raider: Anniversary)
Sam is joined by the multi-talented, Troels Folmann. Not only is Troels a highly renowned composer and sound designer, he founded 8dio with Tawnia Knox and aided in the creation of SoundPaint - a revolutionary music composition engine.
They discuss his sources of
Bret Killoran & Dashen Naidoo - Resident Evil: Welcome to Raccoon City
In this exciting episode, Sam Hughes is joined by the Bret Killoran and Dashen Naidoo, who were on the team behind the sound for Resident Evil: Welcome to Raccoon City. They discuss the Easter eggs for Resident
Brian D'Oliveria (Resident Evil Village, Shadow of the Tomb Raider)
Brian D'Oliveira joins Sam in this episode to discuss creating The Witcher Nightmare of the Wolf score, the Resident Evil franchise, including the haunting track "Yearning for Dark Shadows" from Resident Evil Village, his journey into audio and music,
In this episode, Sam is joined by composer and sound designer, Jakob Eisenbach. They discuss his work for the VR experience TIKAL - Night of the Blood Moon, as well as diving into Jakob's journey into sound, music and into the wonderful world of VR audio!
This is also the
Welcome to Season 5 and 2022! This is the 9th year we've been running and we're already setting up a host of great guests as well as our new intro theme from our very own Alyx Jones!
To kick off this year we have Composer Peter Baert!
Last year, Sam spoke to