Troels Folmann (Overwatch 2, Tomb Raider: Anniversary)

Troels Featured Title

(TSAP S05E05) Troels Folmann (Overwatch 2, Tomb Raider: Anniversary) Sam is joined by the multi-talented, Troels Folmann. Not only is Troels a highly renowned composer and sound designer, he founded 8dio with Tawnia Knox and aided in the creation of SoundPaint - a revolutionary music composition engine. They discuss his sources of

Resident Evil: Welcome to Raccoon City Special

(TSAP S05E04) Bret Killoran & Dashen Naidoo - Resident Evil: Welcome to Raccoon City In this exciting episode, Sam Hughes is joined by the Bret Killoran and Dashen Naidoo, who were on the team behind the sound for Resident Evil: Welcome to Raccoon City. They discuss the Easter eggs for Resident

Composer/Multi-Instrumentalist, Brian D’Oliveira

Brian D'Oliveira

(TSAP S05E03) Brian D'Oliveria (Resident Evil Village, Shadow of the Tomb Raider) Brian D'Oliveira joins Sam in this episode to discuss creating The Witcher Nightmare of the Wolf score, the Resident Evil franchise, including the haunting track "Yearning for Dark Shadows" from Resident Evil Village, his journey into audio and music,

Develop 2021 – Audio Day

As events slowly begin to restart again following the lifting of restrictions, Develop conference moved from the usual summer dates to a more windy and cold October. The organisers also took the decision to live stream the conference and offer a Digital Conference pass as well this year so anyone

EGX 2021 – Audio Highlights

It’s been a long time since we attended any events and it’s worth addressing that EGX 2021 is happening during a pandemic so a lot of bigger developers’ presence is missing, where they would usually be big stands from Microsoft, Sony, Nintendo etc. The conference overall is much smaller than

Composer, Gareth Coker (Immortals: Fenyx Rising, ARK: Survival Evolved, ARK: The Animated Series)

(TSAP S04E14) Sam is once again joined by renowned composer, Gareth Coker. They discuss his work on Immortals: Fenyx Rising and it's recent DLC Myths of the Eastern Realm, his philosophies on music for games and the future of the industry, his recent work on Ark: The Animated Series as well

Sound Designer, Toivo Kallio (Returnal, Angry Birds: Reloaded)

Toivo Kallio

In this special in-person interview, Sam chats to our very own Toivo Kallio. Toivo is not only a highly talented Sound Designer at Rovio Entertainment, he also kindly lends his skills to editing and mastering our podcast episodes (including this one!).  Big thanks to Toivo Kallio for editing and mastering. Like what

The Sound of It Takes Two

It takes two

(TSAP S04E12) Anne-Sophie Mongeau and Philip Eriksson join Sam, to chat about their amazing work on the acclaimed co-op title It Takes Two from Hazelight. They discuss the challenges of mixing and design for a split-screen game, handling the huge scope of the different levels with various forms of gameplay, the sound

Behind the Music of Sackboy: A Big Adventure

Sackboy

(TSAP S04E10) Sam is joined by Jay Waters (Audio Director and Composer, SUMO Digital) along with James E. Marshall (Music Supervisor), and Joe Thwaites (Principal Composer and Audio Lead) from Sony Creative Services Group to give insights into the highly impressive music choices and implementation for Sackboy: A Big Adventure.  They

Returnal – Supervising Sound Designer, Loic Couthier (Sony PlayStation Europe)

(TSAP S04E09) *Our first ever podcast featuring 3D audio in the intro and outro!* In this episode, Sam is joined by Loic Couthier to chat about the game audio for Returnal from Finnish studio Housemarque. They deep dive into the complex systems under the hood, the challenges of mixing (with potentially