The Sound Architect had the pleasure of speaking with the excellent composer, Jeff Broadbent!
Jeff Broadbent is a Hollywood Music In Media Award-winning and Global Music Award-winning composer whose passion for music and sound has been heard around the world in numerous video games, television programs, trailers, and films. Broadbent has composed music for some of the leading video game companies in the world including Activision, Warner Bros., Sony Online, Electronic Arts, Ubisoft, and NetEase.
His unique and authoritative musical style combines the power and depth of the orchestra with cutting-edge synthesizers and sound design elements, making him a very unique, adaptable and versatile composer. Such musical diversity is evident in Sony Online’s Planetside 2 in which Broadbent fused elements of orchestra, rock, and electronic genres, winning him a Hollywood Music In Media Award for Best Video Game Score and a Global Music Award of Merit.
Jeff’s ambient sound-design inspired score for Ubisoft’s I Am Alive resulted in rave press reviews, an Outstanding Production Winner Award (Game Music Online), and an additional Hollywood Music In Media Award nomination. Broadbent’s adrenaline-fueled action music has been heard in blockbuster film video games such as Transformers: Dark of the Moon (Soundtrack Geek Awards – Best Video Game Score Nomination), Expendables 2, and Teenage Mutant Ninja Turtles.
In addition to Broadbent’s work for video games, his music has been featured on prime-time television for networks including CBS, MSNBC, FOX, the Discovery Channel, VH1, and more. In 2010 Jeff composed the score for the feature film THE GRAY AREA (winner of the Platinum Narrative Feature Award). In addition to his work for film, television, and video games, Broadbent has composed production and trailer music for some of the world’s leading music houses including WARNER CHAPPELL, POSITION MUSIC, SOUND IDEAS and more.
Read our full interview here: Interview with Composer, Jeff Broadbent
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