Sam Hughes speaks with jason Graves about how his career developed, mentors, inspirations, workflow and more!
Special Thanks to Callum Tennick for Editing
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Two-time British Academy Award-winning composer Jason Graves is renowned for his textural concept scores and innovative orchestration in cinematic narrative games such as Moss, Tomb Raider, Far Cry Primal, Until Dawn, The Order: 1886 and Dead Space. His repertoire is truly diverse, from aleatoric and sweeping orchestral journeys in space, to haunting soundscapes in historical, gothic and supernatural worlds, to manipulating ancient instruments in a stone age natural environment. Most recently Graves composed the charming and beautifully animated storybook adventure Moss, winner of Best Music for an Indie Game at the 2019 G.A.N.G. Awards/Game Develpers Conference, as well as scoring the interactive drama The Dark Pictures Anthology and music for the DC Universe TV series Swamp Thing.
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