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Composer/Producer/Sound Designer – Cody Matthew Johnson Interview

(TSAP S03E07)

Sam speaks to Cody Matthew Johnson about working on Devil May Cry 5 & Resident Evil 2 as well as his other projects, motivation and inspiration, plus his career path and more! 

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“Cody Matthew Johnson is a multi-media composer, music producer, audio director, sound designer, and multi-instrumentalist whose irreverent, unapologetic, and fresh perspective on music blurs the boundaries of conventional music. Johnson’s musical work for Devil May Cry 5 has been critically acclaimed, garnering nominations such as The Game Awards, SXSW Gaming Awards, NAVGTR Awardsand more; the song “Saudade (feat. Shim)” for Resident Evil 2 won an Hollywood Music in Media Award for Best Song – Video Game and garnered a nomination at the Game Audio Network Guild Awards for Best Song.

Cody is a founder of Emperia Sound and Music, a full service end-to-end audio solutions company for video games, interactive media, VR/MR/AR, and immersive audio, and serves as the Emperia Sound and Music Executive Director, CEO, Audio Director, and Lead Composer. Emperia Sound and Music tailors full service audio for mobile games, independent and AAA titles, and immersive environments and is represented internationally.”

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Sam Hughes
Sound designer and voice actor who has worked on various media titles over the years. Always believing in audio, I try to share the wealth of knowledge from my colleagues and veterans of the industry to help audiophiles grow and evolve as a community.
https://www.thesoundarchitect.co.uk

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