In this episode, Sam is joined by Sucker Punch Productions Audio Director, Rev. Dr Bradley Meyer to chat about the audio for Ghost of Tsushima.
They discuss the soundscapes of the environments, the detail in the Foley, voiceover, dynamic systems, creating authentic sounds for the world of 13th Century Japan and so much more in this deep dive conversation!
Big thanks to Callum Tennick for editing and mastering.
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“The Rev. Dr. Bradley D Meyer is audio director at Sucker Punch Productions where he most recently helped bring Ghost of Tsushima to life. Brad has worked on most pieces of hardware from cellphones to consoles to PCs on franchises such as inFAMOUS, Spider-Man, Tony Hawk, Frogger, Dance Dance Revolution, Shrek, TMNT, and You Don’t Know Jack.
Over the years, Brad has lectured extensively about game audio at conferences and universities, and was a contributing editor at designingsound.org. He is an ordained minister and a doctor of metaphysics and immortality, so he can talk about the constructs of our physical realm, or marry you to the adult human of your choosing.”
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