New London Final Fantasy concert, Final Symphony II Announce Today!

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Very exciting news that a new London Final Fantasy performance has been announced today titled, Final Symphony II! As probably our most beloved composer, we're very excited to hear about the new concert. Nobuo Uematsu will be at the concert and will be taking part in a special, ticketed, pre-concert talk

BAFTA Games Awards 2015!!

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What a fantastic night at the BAFTA Games Awards last night! The wonderful Riva Taylor opened up the event looking fantastic and delivered a brilliant performance! Congratulations to all winners and nominees, especially to Farcry 4 for Music, Alien: Isolation for Audio Achievement and Ashley Johnson for Performer. Our very own Sam Hughes

Interview with Composer, Cris Velasco

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The Sound Architect™ speaks to brilliant composer, Cris Velasco. Cris is a multiple award-winning composer of epic orchestral, dark experimental and modern hybrid music scores for video games, film and television. After graduating from UCLA with a degree in Music Composition, Velasco pursued his passion to write music for visual media; his

BETHESDA ANNOUNCES WOLFENSTEIN: THE OLD BLOOD

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BETHESDA ANNOUNCES WOLFENSTEIN: THE OLD BLOOD Standalone Prequel to the Award-Winning Game Wolfenstein: The New Order Available From May 5, 2015 WATCH THE NEW TRAILER HERE: Wolfenstein: The Old Blood will be available digitally and in retail for £14.99 / €19.99 / AUD$39.95 from May 5, 2015 for the PlayStation®4 system and PC, and

Interview with Singer/Songwriter, Riva Taylor

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The Sound Architect™ catches up with the lovely Riva Taylor. With over 10 million YouTube hits and around 1 million unit sales during her childhood career, Riva Taylor (formerly Becky Jane Taylor) has rebranded and is ready to re-enter the music scene. She has performed with artists as diverse as Jose Carreras,

Interview with Beep: Game Sound Doc

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Sam Hughes caught up with Karen, Matt and Andreas down in London whilst they were filming their Kickstarter project: “Beep: Game Sound Doc” at the AES Audio For Games Conference.  They chat about their backgrounds and the documentary so far (In a room with great reverb ;p) Listen to the interview here: Interview

Interview with Dying Light’s Audio Director, Pawel Blaszczak

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The Sound Architect™ catches up with Pawel Blaszczak, Audio Director of the highly anticipated Dying Light!  Pawel Blaszczak is a soundtrack composer for videogames and movies. His first compositions were created on Commodore 64. Since 1997 he’s been composing videogame soundtracks professionally. His work includes music for Dead Island, Call of Juarez

Alien Isolation’s Music: Interview with The Flight

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The Sound Architect catches up with The Flight, about their career so far and their music in the fantastic game Alien: Isolation.  Joe Henson and Alexis Smith began collaborating in 2005 when they co-produced an album for Joe’s band Seventhsun. After realising they had a similar approach to life and wildly divergent musical

Interview with Director of The School of Sound, Larry Sider

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The Sound Architect catches up with Larry Sider, Director at The School of Sound CIC. The School of Sound teaches the creative use of sound in the arts and media. Through workshops, seminars, articles and, most importantly, our biennial International Symposium in London, we promote an awareness of how artists and professional

Sony Network Entertainment International and Spotify Announce Global Strategic Partnership to Bring the Best in Music to PlayStation Network

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Spotify to Launch on PlayStation Music This Spring in 41 Markets Across North and South America, Europe, Asia, and More Interestingly after Music Unlimited and Spotify, Sony Network Entertainment Internation and Spotify have made the following announcement: Sony Network Entertainment International LLC (SNEI) and Spotify today announced a global strategic partnership to deliver