Develop 2023 – Audio Day

After the incredibly hot weather (minus working air con) and the refurbishment of The Hilton last year, thousands again descended on Brighton for Develop Conference. The Audio Track takes place on Thursday as usual with a range of topics from recording super cars to the epic sound of God of

Develop 2022 – Audio Day

Although we came ready to conquer, we only made it to the first day of Develop before someone we were with tested positive for covid, so we made the sad decision to return home, cancel interviews and cover audio day remotely. Thankfully Develop has a wonderful online platform and streams

Develop 2021 – Audio Day

As events slowly begin to restart again following the lifting of restrictions, Develop conference moved from the usual summer dates to a more windy and cold October. The organisers also took the decision to live stream the conference and offer a Digital Conference pass as well this year so anyone

EGX 2021 – Audio Highlights

It’s been a long time since we attended any events and it’s worth addressing that EGX 2021 is happening during a pandemic so a lot of bigger developers’ presence is missing, where they would usually be big stands from Microsoft, Sony, Nintendo etc. The conference overall is much smaller than

BAFTA Games Awards 2020

All over the world countries face lockdown and social distancing due to the coronavirus outbreak. The UK is no different, and it has meant a complete stop to all live events, with cancellations and re-scheduling across the board. This has also hit the London Games Festival, including EGX Rezzed, and

TSAP S02E06: Austin Wintory – Composer (ERICA, Journey, Assassin’s Creed: Syndicate

Alyx Jones speaks with composer Austin Wintory, about his recent work on ERICA, his collaboration/travels with Angela Bermúdez and general musings over life, education and music. Opening Track: Know Thyself - ERICA Closing Track: Know Theyself - ERICA You can find the soundtrack here: https://austinwintory.bandcamp.com/album/erica You can support Angela's work here: https://ko-fi.com/angelabermudez (Austin's Profile

Interview with Scott Gershin at Develop: Brighton 2019

3 days on the beach, tonnes of amazing talks on various different disciplines of game design, from art to programming, and our very favourite: audio. To make things even better, we've been lucky to interview the charismatic Scott Gershin about his time as a sound designer, working on films and