Interview with Voice Artist and Recording Artist, Natalie Nicole Gilbert

Fallback Image

The Sound Architect had the pleasure of speaking with the lovely and multi-talented Natalie Nicole Gilbert! We speak to Natalie about her music and voiceover career and tips for aspiring voice artists! Definitely keep an ear out for a part 2 ;)! "Natalie Nicole is a melting pot of creatives: a pianist mother,

Alien: Isolation Audio Interview with Sam Cooper and Byron Bullock

Fallback Image

The Sound Architect was very fortunate to speak to Sam Cooper  and Byron Bullock from the Creative Assembly sound design team for the upcoming SEGA title Alien Isolation! This game looks to be fantastic and after experiencing the demo at EGX Rezzed we can already hear that this game is going to sound terrifying! Read

Flockers Audio Review

  The Sound Architect was luckily able to try out the Steam Early Access Release of Flockers.  Flockers is basically a modern take on Lemmings from Team 17, the awesome UK guys who brought us Worms! Read Sam Hughes' review here: Flockers Audio Review Enjoy! The Sound Architect     //

Interview with Composer, Jeff Broadbent

Fallback Image

The Sound Architect had the pleasure of speaking with the excellent composer, Jeff Broadbent! Jeff Broadbent is a Hollywood Music In Media Award-winning and Global Music Award-winning composer whose passion for music and sound has been heard around the world in numerous video games, television programs, trailers, and films. Broadbent has

Dehumaniser Review

Fallback Image

The Sound Architect was fortunate enough to try out Dehumaniser from Orfeas Boteas at Krotos Ltd. The concept of Dehumaniser is a real time voice changing software that will enable to use either presets or your own settings to create a monstrous voice while recording voice or after it is recorded. Sam Hughes has

Sam Hughes meets Tom Cruise, Emily Blunt and Tom Hardy at the Edge of Tomorrow London Premiere

Fallback Image

Sam Hughes of The Sound Architect was fortunate enough to be invited to the London Premiere of the Blockbuster Edge of Tomorrow!! Sam meets the stars and gets a first look at the film. He then goes on to speak to the press at BAFTA before attending their Year of Exceptional Talent Event! Read

0RBITALIS Audio Review!

Fallback Image

The Sound Architect was fortunate enough to try out the Steam Early Access Release of 0RBITALIS. 0RBITALIS is a simulation game born out of the Ludum Dare 28 gamejam. The theme ‘You Only Get One’ inspired Alan to blend his passion for physics with gaming, accentuated by his trademark aesthetic. The objective

Interview with Professional Voice Artist, Salli Saffioti

Fallback Image

  The Sound Architect is very excited to have spoken with amazing voice actress, Salli Saffioti. Salli  is a professional actress, known for playing roles in video games and movies including Ingrid Hunnigan in Resident Evil 4, Resident Evil: Degeneration, Resident Evil: Damnation, and Resident Evil 6, Ming in Lost Odyssey, Razia

Interview with Authors of The Essential Guide to Game Audio, Scott Looney & Steve Horowitz

Fallback Image

The Sound Architect speaks to renowned game audio professionals and authors of The Essential Guide to Game Audio, Scott Looney and Steve Horowitz.   Scott Looney: Is a passionate artist, educator, and curriculum developer who has been helping students understand the basic concepts and practices behind interactive media for over ten years. He pioneered online

Interview with Professional Composer, Luc St. Pierre

Fallback Image

The Sound Architect speaks to excellent composer Luc St. Pierre. Born in Ottawa, Canada, Luc St. Pierre studied piano for many years while performing in a variety of musical ensembles before entering the Université de Montréal to pursue his interests in orchestral and electroacoustic composition with Alan Belkin and Marcelles Deschesnes.