HADES Special with Audio Director Darren Korb – Supergiant Games

(TSAP S04E01) In our very first interview of Season 4, we're starting 2021 like a Zagreus out of hell. This episode features Audio Director of Supergiant Games, Darren Korb where he tells us more about the game audio of their recent hit game, HADES. Sam chats to Darren about his career

The Last of Us Part II Special – Rob Krekel, Audio Lead

naughty dog audio director

(TSAP S03E15) For those of you who don't know, The Last of Us has a very special place in our hearts. 7 years ago, our VERY FIRST episode of The Sound Architect Podcast, was with Audio Lead on TLOU1 - Phillip Kovats. So, 7 years later when Sam got to

Krotos’ Matt Collings “Concept” Interview

(TSAP S03E11) Sam catches up with Matt Collings of Krotos, to discuss their latest release, Concept!  Special thanks to Callum Tennick for editing. Like what you hear? Why not drop us a quick review on Podchaser! Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast.   "Concept

Composer/Producer/Sound Designer – Cody Matthew Johnson Interview

(TSAP S03E07) Sam speaks to Cody Matthew Johnson about working on Devil May Cry 5 & Resident Evil 2 as well as his other projects, motivation and inspiration, plus his career path and more!  Like what you hear? Why not drop us a quick review on Podchaser! Want to sponsor an episode? E-mail

Adam Pleiman, Creative Director- Gwynne Sound

(TSAP S3E04) Sam Hughes speaks with Adam Pleiman about how his career, inspirations, workflow and more!       Special Thanks to Callum Tennick for Editing Want to sponsor an episode? E-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast.   Adam a sonic strategist & creative director, this combination of talents has

Interview with Scott Gershin at Develop: Brighton 2019

3 days on the beach, tonnes of amazing talks on various different disciplines of game design, from art to programming, and our very favourite: audio. To make things even better, we've been lucky to interview the charismatic Scott Gershin about his time as a sound designer, working on films and

The Last of Us Interview with Phillip Kovats!

  Interview with Phillip Kovats, Naughty Dog'sAudio Lead for "The Last of Us" Here are different versions of our interview with the legendary Phillip Kovats,  Naughty Dog's Audio Lead for The Last of Us. Also known for his work on the Uncharted and God of War series. He was a great guy to

God of War Dominates Audio at the BAFTA Games Awards 2019

Thursday saw the red carpet open for the 15th BAFTA Games Awards, held this time at the Queen Elizabeth Hall, Southbank. All the games industry's finest, dressed to impress, came to celebrate incredible talent at this years awards ceremony. God of War were nominated in all audio categories, boasting 4/5 Performer

TSAP S02E03: Anthony Hales – Technical Director, Global Audio at SIDE, Pole To Win

Special Thanks to Callum Tennick for Editing Sam chats to Anthony Hales about the casting process, working on blockbuster video games, advice for actors auditioning for or recording at SIDE and more! Anthony Hales is Technical Director at SIDE and Pole to Win , which is an outsourcing company that

Interview with Sound Designer/Recordist Michael Leaning AKA Shotgun Mike

Sam Hughes speaks with sound designer/recordist Michael Leaning. Michael Leaning has worked as a professional sound designer for 9 years, starting his sound design career at Traveller’s Tales in 2009, spending 4 years working on the hugely popular LEGO games. In 2013 he moved to Lionhead Studios to work on